SBC News Odobo's in-house team launches first slot

Odobo’s in-house team launches first slot

obodo-OddventurersWild Game Reserve (WGR), Odobo’s in-house game development studio, has launched its first complete internal production slot game, The Oddventurers, to operators via the Odobo Marketplace.

The Odobo Marketplace is an integrated ‘App Store’ where the latest HTML5 games can be licensed from developers on the platform. A single integration provides access to the full Odobo content portfolio. Like other app stores, deploying and configuring any game takes just a few clicks, with no downtime or assistance required from technical operations.

The Oddventurers: Quest for the Bird of Pay is the first of many device-interoperable HTML5 slot games being developed by Odobo’s dedicated internal game studio. The 5×3 game features 25 paylines, wilds, free spins and four interactive bonus games. A special multiplier wild is available on the central reel and can double line payouts while multiple bonus games offer greater variety at different win levels. For players seeking better returns, the game also features retriggering free spins – giving the potential for more significant wins.

The theme is that of a safari adventure and incorporates quirky characters with a humorous storyline – presented in a light-hearted cartoon style. Using the team’s extensive experience, Wild Game Reserve has set out to build an exclusive game that showcases the potential of an extensive bespoke tool kit made available to all participating developers in the Odobo Developer Program.

Mark McGinley, Studio Manager at WGR, said, “Our first in-house production slot game has been designed to combine the most effective features of social, casual and AAA gaming with the best practices essential for real-money gaming. We’re thrilled with the result. By having our own in-house studio we are able to experience the developer journey first hand and feedback to the wider Odobo team in order to continually improve the Developer Program for other approved studios.”

Ashley Lang, Founder and CEO of Odobo, said, “The Oddventurers showcases the exceptional talent within our internal game studio. It is an achievement and offers the WGR team the opportunity to highlight its creativity and production skills while creating a business case for further research and development. The knowledge garnered from this project has led to the creation of new tools and capabilities that will benefit all our approved developers and those joining our Developer Program.”

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