Case Studies

Case studies

SBC analysis: Deloitte’s eSports 2016 predictions

SBC News SBC analysis: Deloitte's eSports 2016 predictions

Deloitte has released its technology media telecommunications (TMT) forecast for 2016, and it makes for some interesting reading in regard to eSports.  It is estimated that as an industry it will grow by 25% and create global revenues of $500m (£346.8m) in 2016. This is up $100m (£69.4m) from last year. Deloitte’s predictions fall some way short of some of last year’s …

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January transfer window guide – Will he stay or will he go?

SBC News January transfer window guide - Will he stay or will he go?

It’s a thankless job being the January transfer window. It’s frequently criticised by managers with prices pumped up by clubs looking to capitalise and make a good return, meaning only the clubs with the heftiest bank balances can afford to buy. The flip side of the coin of course is that it protects smaller clubs by allowing them to hang onto their key players for …

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eSports 2015 SBC report – Part 2

SBC News eSports 2015 SBC report - Part 2

Following Part 1’s assessment of the key occurrences in the eSports industry from a business perspective in the opening six months of 2015, here’s more of the same for the latter part of the year. August Ashton Kutcher became the latest high profile investor in eSports as he joined billionaire Mark Cuban in investing in Unikrn. Kutcher has a successful …

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eSports 2015 SBC report – Part 1

SBC News eSports 2015 SBC report - Part 1

2015 looked set to be a big year for eSports, but on many accounts it ended up being somewhat larger than many anticipated. Viewer numbers increased, both live and online, with 36 million tuning into the League of Legends World Championship final whilst tournament prize pools also grew. The prize pool for the International Dota 2 tournament this year was $18m …

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Industry Snapshot – Overview

The Gambling Commission in Great Britain releases bi-annual reports on the latest statistics from across the gambling industry. It covers betting shops, arcades, bingo, casinos, gaming machine manufacturers, lotteries and remote gambling. This is the first in a series of mini reports on the latest statistics released, and will give an overview of the gambling industry as a whole. The …

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Industry Snapshot – Gaming Machines

SBC News Industry Snapshot - Gaming Machines

Gaming machines have taken on greater importance for betting shop revenue in recent times with the increase in mobile betting meaning less of the population now head to the bookmakers to place a sporting bet. The fixed odds gaming machines have come under extensive scrutiny at the same time with the mainstream press largely calling for them to be cracked …

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Industry Snapshot – Remote Gambling

SBC News Industry Snapshot - Remote Gambling

The remote gambling sector in Great Britain has undergone a period of great change in recent times. The Gambling (Licensing and Advertising) Act 2014 introduced in November 2014 meant that from then on overseas operators offering services to customers in Great Britain needed to obtain licences from the Gambling Commission and undergo consistent regulation. The introduction of the point of …

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